Dragon Awaken is totally new free-to-play MMO from Proficient City, the developers behind Wartune – an wildly successful MMO in their own right. Inside a tried-and-true theme, players become a warrior, own and train dragons, battle enemies, and a lot more.
Dragon Awaken starts off with a tutorials that didn’t feel as if a tutorial. Instead, the action starts fast and so i was fighting Omega Zodiac within seconds. Abilities and components are added one-by-one, and so the player feels like they’re gaining since they go rather than being held back with the overly-long explanations of many MMO introductions.
Quests are displayed inside a feed and hitting it sends you into automatism – less heavy as SAO Legend, but close enough. The video game does many of the be right for you. However, in battles you do be able to choose your attack moves. Fighting is turn-based, which can be good or bad depending on your choice.
The overall game is aimed to become real-time strategy which allows players to produce their own personal strategies against increasingly difficult enemies. Plotting out my own battles moves was engaging enough that it took outside the pain in the heavy automatism of all of those other game.
Within a few minutes of playing, I had been rewarded my first pet: a dragon whelpling. Obviously, one thing was pretty darn cute.
In Dragon Awaken, players will be able to earn and train different kinds of dragons. Each have their own own group of stats. Some even ignore enemy defenses. They fight alongside you in battle and also command your battle units while transferring their stats on to your men.
Since countless MMOs keep their pets confined to the cash shop, it was what Omega Zodiac Official Website. Fans of Rappelz might discover the pet system here with their liking.
Apart from the epic dragon system and training, the video game didn’t are contributing anything unfamiliar with an already overcrowded genre. Admit it: fantasy-based dragons are cool, but could be probably the most cliché theme in free-to-play MMOs.
Still, we were only in a position to test elements of the gameplay in the closed beta with a restricted time window. With any luck, Dragon Awaken’s deficiency of distinctiveness may only exist at the beginning of the game and can fade as players progress. As the audience grows, we can easily only hope that Dragon Awaken grows along with it.
In the first place, it’s clear: Dragon Awaken is really a wonder of a game title. The artwork is meticulous along with the characters are gorgeous. The backdrops glow.
I hit my first glitch in the game about thirty minutes in and had to restart the client to go on playing. The overall game found right where I left off, so no progress was lost. The inconvenience was minimal and hopefully bugs such as these will likely be resolved by launch time.
Unfortunately, writing is where the video game falls flat. The narrative is awkward and the dialogue is contrived and stilted. An exclamation point after just about any sentence gets old – fast. Like, lightning fast. It’s a pity, dexypky16 all of those other game is certainly a visual treat.
Would it be play to win?
Dragon Awake is free of charge-to-play, but like many MMOs of the kind, there is always the choice to buy into the game to gain rewards. During my test, it took about 15 mins before I found myself hit with the obligatory “Upgrade to VIP” pop-up window. The video game includes Diamonds, what one could conclude will most likely be the game’s premium currency. Exactly how much this may impact gameplay and whether paying players will vastly outrank the non-playing ones can be something only time will inform.
While parts of the overall game feel all-too-familiar, Dragon Awaken does offer some potentially unique aspect through its battle strategies and dragon training systems. Not surprisingly, fans of SAO Legend should benefit from the game’s similar format and feel.